* Pre Beta Release 1.0.1
- 05/08/2025 - Leader Board front end.
- 05/07/2025 - Added new enemy type: Protothid.
- 05/04/2025 - Cleaned up remote player name renderer and added hostile marker for enemies.
- 05/03/2025 - Add remote player names to first person and orbital views.
- 05/03/2025 - Added links for leader board, release notes and dev blog.
- 05/02/2025 - Prod environment created, initial production deployment.
- 05/01/2025 - Shockwave effect added to explosions.
- 04/25/2025 - New Device! Ammunition Synthesizer.
- 04/23/2025 - stats query string parameter and stats counter.
- 04/17/2025 - music only begins playing once the world is activated.
- 04/16/2025 - Audio renderer optimizations.
- 04/14/2025 - Player authentication and registration.
- 04/13/2025 - Added new sound effects for various actions.
- 04/12/2025 - Fixed NPC movements.
- 04/04/2025 - Added new sound effects for various actions.
- 04/03/2025 - Improved sound effects by adding impulse response for outside environment.
- 04/01/2025 - Sound effects engine enhancements.
- 03/28/2025 - Materials spin at a consistent rate.
- 03/27/2025 - 2D enemy explosions are comprised of their pixels.
- 03/25/2025 - Launch Pad no longer freezes the UI when canceled.
- 03/25/2025 - Explosion visual enhanced, 2D enemies have a pixel effect explosion.
- 03/25/2025 - Landing on an enemy world no longer launches their ship.
- 03/21/2025 - Rockets and explosives indirect splace damage now hurts NPC's.
- 03/20/2025 - Ship launch cut scene.
- 03/16/2025 - The sniper laser beam now correctly comes out of the barrel.
- 03/10/2025 - Killing the ancient one now awards a device.
- 03/08/2025 - Rare enemies now drop devices.
- 02/17/2025 - World destruction protocol.
- 02/16/2025 - Enemies now drop rewards when killed.
- 02/15/2025 - Added medium and large sized material pickups.
- 02/09/2025 - Add momentum to the player.
- 01/26/2025 - Device Configurator is complete.
- 01/14/2025 - Updated three.js to the latest version. Added damage effects, and enemies now apply damage.
- 01/12/2025 - Updated vite and firebase to latest versions
- 01/10/2025 - Eye separation in anaglyph mode is now configurable.
- 12/31/2024 - The stars come out when on the dark side of the world
- 12/30/2024 - Explosions now include debris, shrapnel and fragment effects
- 12/17/2024 - Shadow maps are optimized for visual quality and performance
- 12/16/2024 - Shadows are now cast on the ground of the world
- 12/11/2024 - Allow for sprites to be animated